About

With my love for art and gaming, it is an amazing privileged to take part in this industry. My goal as an animator is to make players feel the impact of the game. I enjoy brainstorming with game designers on how to highlight mechanics using animation so that the player can learn the game intuitively.

Much of who I am stems from martial arts training, predominantly Wing Chun, and old street-fighting style from Hong Kong. After over 20 years of training in the art, I was very humbled with the honor of becoming a certified Sifu under my father, Grand Master Chung Kwok Chow. Through my journey, I have also learned practical techniques in Boxing, Krav Maga and Brazilian Jiu-Jitsu, and tested my skills through much sparring and street encounters while living in NYC.

For games that have fighting mechanics, I have no doubt that I can animate them with great insight, and apply my expertise to help your team create robust combat systems. However my training has also helped me to become hyper-aware of body mechanics and natural physics, and also contributes to my self discipline and work ethic, approach conflicts in a calm manner, and embrace a lifetime of learning and self-improvement.

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